As you might already know, iOS is the operating system that runs on iPhones, iPod Touches and iPads. The first iOS device was the iPhone and was released in January, 2007. Back then the operating system was called “iPhone OS”. Since that time more devices were released running iPhone OS than just the iPhone. This […]
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Tag: Best Practices
At JTeam, we continuously strive for good quality code. The reason is very simple: bad quality code slows down the development process. The small investment pays out in even the simplest of projects. Measuring code quality is not a matter of a single metric. Instead, software quality has many aspects, some of which can be […]
Lately I have been looking into and playing around with the Google App Engine. In this post I want to give a little introduction to the Google App Engine, why it can be interesting and how to work with it.
In the past 2 years I worked in, and visited many development teams to help them implement divers Wicket applications. Some applications were mostly for visualizing stuff, some were full of forms, and some were full of Ajax tricks. This article contains some of the lessons I had to teach, or had to learn myself. […]
If you have been happily using Easymock for the past years, this blog post is for you. Because you need to upgrade to Mockito, the new kid on the block in the mocking universe. Why bother about what mocking framework you’re using to create your unittests? Because it will improve you tests, make them more […]
The database is an integral part of many applications and writing queries is often hard. For that reason I have always written integration tests for the data access objects or DAO’s that I use to access the database. The way I write my DAO tests has changed a lot over the years and in this […]